No soft landing, no happy ending—we simply failed.
It’s been a long four year journey, full of highs and lows. I am simultaneously incredibly proud, and incredibly disappointed.
I’m incredibly proud of an amazing team and all that they have accomplished. Our most recent product, DrawQuest, is by all accounts a success. In the past year it’s been downloaded more than 1.4 million times, and is currently used by about 25,000 people a day, and 400,000 last month alone. Retention and engagement are great. And yet we still failed.